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    <title>Sven Krasser&apos;s Blog</title>
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    <pubDate>Fri, 03 Apr 2026 11:49:44 -0700</pubDate>
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      <item>
        <title>Keycaps are here: Finishing the Numpad</title>
        <description>&lt;p&gt;To wrap up &lt;a href=&quot;/blog/2025/12/06/making-a-custom-mechanical-numpad/&quot;&gt;my project from last week&lt;/a&gt;, only keycaps were missing. Those got dropped onto my doorsteps tonight, so here is the final result of the media numpad...</description>
        <pubDate>Thu, 11 Dec 2025 00:00:00 -0800</pubDate>
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        <category>Electronics</category>
        
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      <item>
        <title>Making a Custom Mechanical Numpad</title>
        <description>&lt;p&gt;After building a &lt;a href=&quot;/blog/2019/06/01/usb-mini-media-keyboard/&quot;&gt;small media keyboard&lt;/a&gt; in 2019, I always wanted to go a little bit bigger with respect to custom mechanical keyboards. But instead of going straight from...</description>
        <pubDate>Sat, 06 Dec 2025 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2025/12/06/making-a-custom-mechanical-numpad/</link>
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        <category>Electronics</category>
        
        <category>3D-Printing</category>
        
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      <item>
        <title>Sentinel-6B Launch</title>
        <description>&lt;p&gt;Five years after the &lt;a href=&quot;/blog/2020/11/24/sentinel-6-launch/&quot;&gt;Sentinel-6 Michael Freilich&lt;/a&gt; mission launched, its twin satellite Sentinel-6B launched as well. In contrast to Sentinel-6 Michael Freilich, Sentinel-6B was a night launch. I packed...</description>
        <pubDate>Sun, 23 Nov 2025 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2025/11/23/sentinel-6b-launch/</link>
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        <category>Space</category>
        
        <category>Photography</category>
        
      </item>
    
      <item>
        <title>Benchmarking LLMs for Cybersecurity Applications</title>
        <description>&lt;p&gt;After announcing our joint work between Meta and CrowdStrike at LlamaCon in April, we finally released our new LLM benchmark for cybersecurity applications, CyberSOCEval, this month at Fal.Con. You can...</description>
        <pubDate>Sun, 21 Sep 2025 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2025/09/21/benchmarking-llms-for-cybersecurity-applications/</link>
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        <category>Security</category>
        
        <category>Machine Learning</category>
        
        <category>Open Source</category>
        
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      <item>
        <title>Detecting Malware with Machine Learning</title>
        <description>&lt;p&gt;Better late than never. Here is a &lt;a href=&quot;/publications/pdf/ml-based_malware_detection_preprint.pdf&quot;&gt;preprint of the chapter on malware detection using machine learning&lt;/a&gt; that I &lt;a href=&quot;/blog/2024/08/26/publications-on-cybersecurity-and-cybersecurity-policy/&quot;&gt;mentioned previously&lt;/a&gt;. You can get the final paper with...</description>
        <pubDate>Sat, 08 Feb 2025 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2025/02/08/detecting-malware-with-machine-learning/</link>
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        <category>Security</category>
        
        <category>Machine Learning</category>
        
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        <title>A VIA for the Commodore 64: Revised PCB</title>
        <description>&lt;p&gt;Now that all &lt;a href=&quot;/blog/2024/09/01/getting-my-via-expansion-to-work-with-the-commodore-64/&quot;&gt;electronic issues are resolved&lt;/a&gt;, it’s time to update the PCB for my expansion board that adds a W65C22S Versatile Interface Adapter (VIA) to my Commodore 64....</description>
        <pubDate>Sun, 22 Sep 2024 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2024/09/22/a-via-for-the-commodore-64-revised-pcb/</link>
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        <category>C64</category>
        
        <category>Electronics</category>
        
        <category>Retro</category>
        
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      <item>
        <title>Getting my VIA Expansion to Work with the Commodore 64</title>
        <description>&lt;p&gt;In my &lt;a href=&quot;/blog/2024/08/31/a-modern-via-connected-to-a-commodore-64/&quot;&gt;last post&lt;/a&gt;, I discussed wiring up a modern Versatile Interface Adapter to the expansion port of the Commodore 64. Unfortunately, I ran into timing issues and the...</description>
        <pubDate>Sun, 01 Sep 2024 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2024/09/01/getting-my-via-expansion-to-work-with-the-commodore-64/</link>
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        <category>C64</category>
        
        <category>Electronics</category>
        
        <category>Retro</category>
        
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      <item>
        <title>A Modern VIA Connected to a Commodore 64</title>
        <description>&lt;p&gt;It has been a while that I embarked on an electronics project (our soldering iron has not seen use since &lt;a href=&quot;https://www.statham.space/2022/02/27/arduinos-and-leggings-and-lights-oh-my/&quot;&gt;Shannon built her Arduino-powered space pants&lt;/a&gt;). For my next...</description>
        <pubDate>Sat, 31 Aug 2024 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2024/08/31/a-modern-via-connected-to-a-commodore-64/</link>
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        <category>C64</category>
        
        <category>Electronics</category>
        
        <category>Retro</category>
        
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      <item>
        <title>Publications on Cybersecurity &amp; Cybersecurity Policy</title>
        <description>&lt;p&gt;Some quick updates on new and upcoming publications I co-authored: today the Journal of Cyber Policy published an article on data localization risks, i.e. the risks to cybersecurity if pertinent...</description>
        <pubDate>Mon, 26 Aug 2024 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2024/08/26/publications-on-cybersecurity-and-cybersecurity-policy/</link>
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        <category>Security</category>
        
        <category>Machine Learning</category>
        
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      <item>
        <title>Viewing the Eclipse</title>
        <description>&lt;p&gt;Last Sunday I flew out eastwards to meet Shannon in Nashville to view the eclipse. I just managed to get a brief glimpse of the city, visiting Broadway the night...</description>
        <pubDate>Tue, 09 Apr 2024 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2024/04/09/viewing-the-eclipse/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
        <category>Space</category>
        
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        <title>Writing a Commodore 64 Game in the 2020s: a Retrospective</title>
        <description>&lt;p&gt;Early in 2021, I set out to write a game for a 40-year-old computer, the venerable Commodore 64. The game, Cab Hustle, &lt;a href=&quot;https://svenatl.itch.io/cabhustle&quot;&gt;was finally released&lt;/a&gt; in the fall of...</description>
        <pubDate>Fri, 03 Mar 2023 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2023/03/03/writing-a-commodore-64-game-in-the-2020s-a-retrospective/</link>
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        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
        <category>Gamedev</category>
        
        <category>C64</category>
        
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      <item>
        <title>Cab Hustle for Windows is Available on Itch.io</title>
        <description>&lt;p&gt;The PC version of my Commodore 64 game Cab Hustle is now available on Itch.io. You can download it for free at the link below.&lt;/p&gt; &lt;div style=&quot;display: flex; justify-content: center;...</description>
        <pubDate>Wed, 18 Jan 2023 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2023/01/18/cab-hustle-for-windows-is-now-available-on-itch-io/</link>
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        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
        <category>Gamedev</category>
        
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      <item>
        <title>Small Cab Hustle Update</title>
        <description>&lt;p&gt;Just a minor update: version 1.2 for Cab Hustle for the Commodore 64 is now on available on Itch.io. You can download it at the link below. Read on for...</description>
        <pubDate>Sun, 08 Jan 2023 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2023/01/08/small-cab-hustle-update/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Now with Sound: Cab Hustle for Windows</title>
        <description>&lt;p&gt;In my last post, I described getting &lt;a href=&quot;/blog/2022/12/11/porting-my-commodore-64-game-to-windows/&quot;&gt;my 8-bit game Cab Hustle compiled for Windows systems&lt;/a&gt;. One of the missing parts was sound. Sound’s now also addressed, and Cab...</description>
        <pubDate>Thu, 22 Dec 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/12/22/now-with-sound-cab-hustle-for-windows/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
        <category>Gamedev</category>
        
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      <item>
        <title>Porting my Commodore 64 Game to Windows</title>
        <description>&lt;p&gt;Now that &lt;a href=&quot;/ch/&quot;&gt;Cab Hustle&lt;/a&gt; has been released, I have taken a look at porting it to Windows. The idea is to create a native executable instead of packaging the...</description>
        <pubDate>Sun, 11 Dec 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/12/11/porting-my-commodore-64-game-to-windows/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
        <category>Gamedev</category>
        
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        <title>From Florida to the Moon</title>
        <description>&lt;p&gt;To watch &lt;a href=&quot;https://www.spacex.com/launches/ispace-m1/&quot;&gt;SpaceX’s Hakuto-R M1 launch&lt;/a&gt;, my wife Shannon and I made the trip to Kennedy Space Center (KSC) in Florida in November. Alongside the primary mission consisting of...</description>
        <pubDate>Sat, 03 Dec 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/12/03/from-florida-to-the-moon/</link>
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        <category>Space</category>
        
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        <title>Yosemite, Napa &amp; Pacific Coast Highway</title>
        <description>&lt;p&gt;October has been busy with travel. After coming back from a work trip to Goa to meet the CrowdStrike Data Science team members in India, I’ve embarked on a road...</description>
        <pubDate>Sat, 05 Nov 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/11/05/yosemite-napa-pacific-coast-highway/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
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        <title>Cab Hustle is Now on Itch.io</title>
        <description>&lt;p&gt;After releasing my &lt;a href=&quot;/ch/&quot;&gt;Commodore 64 game project&lt;/a&gt; on the Zzap! 64 covermount disk a couple of weeks ago, you can now download the latest version directly from Itch.io (see...</description>
        <pubDate>Sun, 30 Oct 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/10/30/cab-hustle-is-now-on-itch-io/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Cab Hustle is Now Available!</title>
        <description>&lt;p&gt;My &lt;a href=&quot;/ch/&quot;&gt;Commodore 64 game project&lt;/a&gt; has now been officially released and is available on the covermount disk of Zzap! 64 Magazine Issue #10. You can get a copy from...</description>
        <pubDate>Fri, 30 Sep 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/09/30/cab-hustle-is-now-available/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Backyard Coyote</title>
        <description>&lt;p&gt;Since &lt;a href=&quot;/photostream/coyote/&quot;&gt;last year&lt;/a&gt;, a lot more coyotes have been moving into the neighborhood. Here are a couple of pictures of one that likes to lay out in the sun...</description>
        <pubDate>Sat, 09 Jul 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/07/09/backyard-coyote/</link>
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        <category>Photography</category>
        
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      <item>
        <title>Maui</title>
        <description>&lt;p&gt;Here are some pictures from a recent trip to Maui. Above the surface cameras: Fuji X100T and iPhone XS; below the surface: GoPro Hero 4 Black.&lt;/p&gt;

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        <pubDate>Sun, 15 May 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/05/15/maui/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
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      <item>
        <title>Cab Hustle: The Latest on my C64 Game</title>
        <description>&lt;p&gt;Recently I found a tad more time to work on my C64 game, Cab Hustle. There is also a new video on my YouTube channel showing some of the changes...</description>
        <pubDate>Sat, 16 Apr 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/04/16/cab-hustle-the-latest-on-my-c64-game/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Recent Writing on AI in Cybersecurity</title>
        <description>&lt;p&gt;There are a couple of new articles I penned in recent months on Artificial Intelligence and Machine Learning in cybersecurity:&lt;/p&gt; &lt;ul&gt; &lt;li&gt;&lt;a href=&quot;https://www.crowdstrike.com/blog/how-human-intelligence-is-supercharging-crowdstrike-artificial-intelligence/&quot;&gt;How Human Intelligence is Supercharging CrowdStrike’s Artificial Intelligence&lt;/a&gt;...</description>
        <pubDate>Sat, 09 Apr 2022 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2022/04/09/recent-writing-on-ai-in-cybersecurity/</link>
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        <category>Security</category>
        
        <category>Machine Learning</category>
        
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        <title>Arduino-Powered Pants</title>
        <description>&lt;p&gt;While my next sewing project has seen little progress (I’ve been working on a knit t-shirt, but the stretchy fabric is killing me), my wife just published a &lt;a href=&quot;https://www.statham.space/2022/02/27/arduinos-and-leggings-and-lights-oh-my/&quot;&gt;new...</description>
        <pubDate>Mon, 28 Feb 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/02/28/arduino-powered-pants/</link>
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        <category>Sewing</category>
        
        <category>Arduino</category>
        
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        <title>Around Mammoth with the TTArtisan 11mm F2.8 Fisheye Lens</title>
        <description>&lt;p&gt;The most recent family trip was to go skiing in Mammoth, CA, and I brought my latest lens with me, the TTArtisan 11mm F2.8 Fisheye. It’s my second third-party lens...</description>
        <pubDate>Sun, 27 Feb 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/02/27/around-mammoth-with-the-ttartisan-11mm-f28-fisheye-lens/</link>
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        <category>Photography</category>
        
        <category>Travel</category>
        
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        <title>Recent Progress on “Cab Hustle”</title>
        <description>&lt;p&gt;Since my &lt;a href=&quot;/blog/2021/10/04/cab-hustle-my-new-game-for-the-commodore-64/&quot;&gt;last post in October about Cab Hustle&lt;/a&gt;, my Commodore 64 retro game programming project, there has been some progress—mostly under the hood. Before diving into it, the...</description>
        <pubDate>Wed, 12 Jan 2022 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2022/01/12/recent-progress-on-cab-hustle/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Around Sedona</title>
        <description>&lt;p&gt;Outside of cooking and eating turkey, &lt;a href=&quot;https://www.statham.space/&quot;&gt;Shannon&lt;/a&gt; and I spent the last week gallivanting around Sedona, Arizona, by foot, car, and UTV. Below are a couple of pictures I...</description>
        <pubDate>Sun, 28 Nov 2021 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2021/11/28/around-sedona/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
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      <item>
        <title>Cab Hustle: My New Game for the Commodore 64</title>
        <description>&lt;p&gt;Over the past months I’ve been sporadically working on a new game for the Commodore 64, which for now is called “Cab Hustle.” The game’s objective is to maneuver a...</description>
        <pubDate>Mon, 04 Oct 2021 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2021/10/04/cab-hustle-my-new-game-for-the-commodore-64/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Cab Hustle</category>
        
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        <title>Sylt, Germany</title>
        <description>&lt;p&gt;After a pandemic-induced one-and-a-half year hiatus, my wife and I were finally able to see the family in Germany for a trip to the island of Sylt. Below are a...</description>
        <pubDate>Mon, 06 Sep 2021 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2021/09/06/sylt-germany/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
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      <item>
        <title>First Impressions of the Tokina SZX 400mm f/8</title>
        <description>&lt;p&gt;Nikon’s lens lineup for the Z-mount is still fairly sparse at the telephoto end of the spectrum (as I noted e.g. in my post on the &lt;a href=&quot;/blog/2020/11/24/sentinel-6-launch/&quot;&gt;Sentinel-6 launch&lt;/a&gt;). I...</description>
        <pubDate>Wed, 23 Jun 2021 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2021/06/23/first-impressions-of-the-tokina-szx-400mm-f8/</link>
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        <category>Photography</category>
        
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        <title>Upgrading a Creality CR-X Pro with an E3D Chimera+ Hotend</title>
        <description>&lt;p&gt;What follows has been a bit of an odd project to me. My 3D printer so far has been a Flashforge Creator Pro (you can &lt;a href=&quot;https://www.youtube.com/watch?v=JQQOGWnTPwk&amp;amp;t=584s&quot;&gt;see it in action&lt;/a&gt;...</description>
        <pubDate>Sat, 19 Jun 2021 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2021/06/19/upgrading-a-creality-cr-x-pro-with-an-e3d-chimera-hotend/</link>
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        <category>3D-Printing</category>
        
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        <title>Joshua Tree National Park</title>
        <description>&lt;p&gt;This month, my wife, our &lt;a href=&quot;/photostream/beagle-bed/&quot;&gt;beagle&lt;/a&gt;, and I spent a week in Joshua Tree. Here are a couple of photos from the National Park and the area.&lt;/p&gt; &lt;!-- more...</description>
        <pubDate>Sun, 16 May 2021 00:00:00 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2021/05/16/joshua-tree-national-park/</link>
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        <category>Travel</category>
        
        <category>Photography</category>
        
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      <item>
        <title>C64 Build Video</title>
        <description>&lt;p&gt;I’ve posted a new video on my YouTube channel covering my earlier posts on &lt;a href=&quot;/blog/2020/08/02/building-a-commodore-64/&quot;&gt;building a C64&lt;/a&gt; using an &lt;a href=&quot;/blog/2020/08/18/ultimate-64/&quot;&gt;Ultimate 64&lt;/a&gt; board and &lt;a href=&quot;/blog/2020/08/16/3d-printing-a-joystick-and-a-paddle-controller/&quot;&gt;3D-printing a joystick and...</description>
        <pubDate>Sun, 14 Mar 2021 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2021/03/14/c64-build-video/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>3D-Printing</category>
        
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        <title>6502 Scripting: a Tcl Shell on the Commodore 64</title>
        <description>&lt;p&gt;The C64’s user interface is Commodore BASIC v2, which presents itself without delay as a &lt;a href=&quot;https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop&quot;&gt;REPL&lt;/a&gt; the instant the machine is powered on. BASIC lives in 8 KB of...</description>
        <pubDate>Sat, 20 Feb 2021 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2021/02/20/6502-scripting-a-tcl-shell-on-the-commodore-64/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>Open Source</category>
        
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        <title>Sentinel-6 Launch</title>
        <description>&lt;p&gt;This past weekend, I watched the Sentinel-6 launch, the fourth launch I went to see. The first launch I attended was the ill-fated Orb-3 mission (see the resulting fireball in...</description>
        <pubDate>Tue, 24 Nov 2020 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2020/11/24/sentinel-6-launch/</link>
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        <category>Space</category>
        
        <category>Photography</category>
        
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        <title>Going Full-Frame</title>
        <description>&lt;p&gt;With the Nikon Z 6II hitting the shelves this week, I finally took the plunge to switch to a full-frame camera. Previously, my workhorses had been two cameras with smaller...</description>
        <pubDate>Wed, 11 Nov 2020 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2020/11/11/going-full-frame/</link>
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        <category>Photography</category>
        
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        <title>Blog Design Overhaul</title>
        <description>&lt;p&gt;After almost 6 years, the blog is getting a small design refresher. In addition, a few things are changing under the hood. When I started the blog in 2014, I...</description>
        <pubDate>Fri, 06 Nov 2020 00:00:00 -0800</pubDate>
        <link>https://www.skrasser.com/blog/2020/11/06/blog-design-overhaul/</link>
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        <category>Open Source</category>
        
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        <title>Adversarial Machine Learning and Robust Classification</title>
        <description>&lt;p&gt;This past Saturday, I talked about attacks on ML within cybersecurity at the &lt;a href=&quot;https://sites.google.com/view/raisa3-2020&quot;&gt;RAISA3 Workshop&lt;/a&gt;. The slides for my talk, “Of Search Lights and Blind Spots: Machine Learning in...</description>
        <pubDate>Mon, 31 Aug 2020 11:51:53 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/31/adversarial-machine-learning-and-robust-classification/</link>
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        <category>Machine Learning</category>
        
        <category>Security</category>
        
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        <title>Assembling my Commodore 64</title>
        <description>&lt;p&gt;For this latest part of my series of posts on &lt;a href=&quot;/blog/2020/08/02/building-a-commodore-64/&quot;&gt;building a Commodore 64&lt;/a&gt;, it is time to assemble all the pieces. The Pixelwizard C64C case has since arrived...</description>
        <pubDate>Sat, 29 Aug 2020 23:02:28 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/29/assembling-my-commodore-64/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>3D-Printing</category>
        
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        <title>Finishing the 3D-Printed Paddle Controller</title>
        <description>&lt;p&gt;Now that I’ve received the Ultimate 64 board, it’s time to finish the 3D-printed paddle controller for my &lt;a href=&quot;/blog/2020/08/02/building-a-commodore-64/&quot;&gt;to-be-built Commodore 64&lt;/a&gt;. And to try it out in action, I’ve...</description>
        <pubDate>Sat, 22 Aug 2020 22:54:52 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/22/finishing-the-3d-printed-paddle-controller/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>3D-Printing</category>
        
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        <title>Ultimate 64</title>
        <description>&lt;p&gt;Finally, the next item for my quest to &lt;a href=&quot;/blog/2020/08/02/building-a-commodore-64/&quot;&gt;build a Commodore 64&lt;/a&gt; has arrived. After several weeks of travelling the world in a box, the Ultimate 64 circuit board...</description>
        <pubDate>Tue, 18 Aug 2020 17:51:09 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/18/ultimate-64/</link>
        <guid isPermaLink="true">https://www.skrasser.com/blog/2020/08/18/ultimate-64/</guid>
        
        
        <category>C64</category>
        
        <category>Retro</category>
        
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        <title>3D-Printing a Joystick and a Paddle Controller (While Waiting on my C64 Parts)</title>
        <description>&lt;p&gt;The circuit board and the case for my &lt;a href=&quot;/blog/2020/08/02/building-a-commodore-64/&quot;&gt;project to build a Commodore 64&lt;/a&gt; are still in the mail, and while I am waiting for those to arrive in...</description>
        <pubDate>Sun, 16 Aug 2020 15:27:16 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/16/3d-printing-a-joystick-and-a-paddle-controller/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
        <category>3D-Printing</category>
        
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        <title>Building a Commodore 64</title>
        <description>&lt;p&gt;The C64 has a special place in my heart. My uncle bought one of the initial breadbin versions when it came out in the 80’s, and my cousins taught me...</description>
        <pubDate>Sun, 02 Aug 2020 15:05:41 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/08/02/building-a-commodore-64/</link>
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        <category>C64</category>
        
        <category>Retro</category>
        
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        <title>Arduino Raster Bars Redux</title>
        <description>&lt;p&gt;After sitting partially dismantled for about 5 years in a toolbox, I resurrected my old &lt;a href=&quot;/blog/2015/06/21/arduino-raster-bars/&quot;&gt;Arduino Raster Bars&lt;/a&gt; project. The primary reason for the endeavor being that I recently...</description>
        <pubDate>Mon, 01 Jun 2020 18:31:26 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/06/01/arduino-raster-bars-redux/</link>
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        <category>Arduino</category>
        
        <category>Graphics</category>
        
        <category>Electronics</category>
        
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        <title>Pandemic Projects: Sewing Pajama Pants</title>
        <description>&lt;p&gt;With many businesses and locations still shut down, projects at home are a good way to keep busy. While most of the posts on this blog revolve around &lt;a href=&quot;https://www.youtube.com/watch?v=oWLR_um9V3c&quot;&gt;electronics&lt;/a&gt;,...</description>
        <pubDate>Sun, 17 May 2020 19:26:27 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/05/17/pandemic-projects-sewing-pajama-pants/</link>
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        <category>Sewing</category>
        
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        <title>Rotozooming on the Commander X16</title>
        <description>&lt;p&gt;Similar to my &lt;a href=&quot;/blog/category/homebrew-6502/&quot;&gt;breadboard computer&lt;/a&gt;, the &lt;a href=&quot;http://commanderx16.com/&quot;&gt;Commander X16&lt;/a&gt; is an 8-bit computer based on a 6502 CPU, yet at a bit more professional level. The X16 team is...</description>
        <pubDate>Sat, 09 May 2020 22:47:49 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/05/09/rotozooming-on-the-commander-x16/</link>
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        <category>Graphics</category>
        
        <category>Retro</category>
        
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      <item>
        <title>More Colors, More Visuals, Some Math</title>
        <description>&lt;p&gt;The latest addition to my homebrew 6502 computer is more colorful graphics output. To be specific, the system now supports output in 256 colors. As a little exercise, I’ve implemented...</description>
        <pubDate>Fri, 24 Apr 2020 18:03:29 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/04/24/more-colors-more-visuals-some-math/</link>
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        <category>Electronics</category>
        
        <category>Homebrew-6502</category>
        
        <category>Graphics</category>
        
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      <item>
        <title>Animation on the Homebrew 6502 Computer</title>
        <description>&lt;p&gt;In this second part on outputting a VGA signal from my homebrew 6502 breadboard computer, we’ll take a look at getting some motion onto the screen. If you missed the...</description>
        <pubDate>Sat, 18 Apr 2020 19:32:10 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/04/18/animation-on-the-homebrew-6502-computer/</link>
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        <category>Electronics</category>
        
        <category>Homebrew-6502</category>
        
        <category>Graphics</category>
        
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        <title>Graphics for the Homebrew 6502 Computer</title>
        <description>&lt;p&gt;After an 18-month hiatus, I continued work on my homebrew 6502 computer by adding VGA output so that programs can now generate some interesting graphics instead of just turning LEDs...</description>
        <pubDate>Thu, 16 Apr 2020 16:35:19 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/04/16/graphics-for-the-homebrew-6502-computer/</link>
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        <category>Electronics</category>
        
        <category>Homebrew-6502</category>
        
        <category>Graphics</category>
        
        <category>FPGA</category>
        
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        <title>Security Voices</title>
        <description>&lt;p&gt;In February, before the current Coronavirus outbreak hit the U.S. in earnest, I met up with Dave Cole in Marina del Rey to join as guest on an episode of...</description>
        <pubDate>Sun, 22 Mar 2020 09:42:07 -0700</pubDate>
        <link>https://www.skrasser.com/blog/2020/03/22/security-voices/</link>
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        <category>Security</category>
        
        <category>Machine Learning</category>
        
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