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Sven Krasser's Blog

Musings on technology, security & sundries

  • December 11, 2022

    Porting my Commodore 64 Game to Windows

    Now that Cab Hustle has been released, I have taken a look at porting it to Windows. The idea is to create a native executable instead of packaging the C64 with a Windows-based emulator. Most of Cab Hustle is written in C with some assembly for time-critical parts and for the interrupt service routine, using the cc65 cross-compiler. So the challenge is to get that existing C64-specific C code to run on Windows. (I’ve done the reverse when porting a Tcl shell to the C64, and my blog post on it discusses some of the limitations of the cc65 compiler.)

    in C64, Retro, Cab hustle, Gamedev

  • December 3, 2022

    From Florida to the Moon

    To watch SpaceX’s Hakuto-R M1 launch, my wife Shannon and I made the trip to Kennedy Space Center (KSC) in Florida in November. Alongside the primary mission consisting of a lunar lander and two rovers, the launch will also get the Lunar Flashlight CubeSat mission on its way to the moon, which Shannon worked on. Lunar Flashlight will enter lunar orbit to search for water ice using its laser.

    in Space

  • November 5, 2022

    Yosemite, Napa & Pacific Coast Highway

    October has been busy with travel. After coming back from a work trip to Goa to meet the CrowdStrike Data Science team members in India, I’ve embarked on a road trip with my wife with stops in Yosemite and Napa to then return home along the Pacific Coast Highway. In addition, we managed to make a brief visit to Sacramento to see the city and to spend a few hours at AmiWest for a quick retrocomputing fix. Here are some pictures from our journey through California, taken with my Fuji X100T.

    in Travel, Photography

  • October 30, 2022

    Cab Hustle is Now on Itch.io

    After releasing my Commodore 64 game project on the Zzap! 64 covermount disk a couple of weeks ago, you can now download the latest version directly from Itch.io (see link below).

    in C64, Retro, Cab hustle

  • September 30, 2022

    Cab Hustle is Now Available!

    My Commodore 64 game project has now been officially released and is available on the covermount disk of Zzap! 64 Magazine Issue #10. You can get a copy from the magazine’s Patreon page.

    in C64, Retro, Cab hustle

  • July 9, 2022

    Backyard Coyote

    Since last year, a lot more coyotes have been moving into the neighborhood. Here are a couple of pictures of one that likes to lay out in the sun shining on our backyard hill. Captured with a Nikon Z 6II and Nikkor Z 24-200mm f/4-6.3 VR.

    in Photography

  • May 15, 2022

    Maui

    Here are some pictures from a recent trip to Maui. Above the surface cameras: Fuji X100T and iPhone XS; below the surface: GoPro Hero 4 Black.

    in Travel, Photography

  • April 16, 2022

    Cab Hustle: The Latest on my C64 Game

    Recently I found a tad more time to work on my C64 game, Cab Hustle. There is also a new video on my YouTube channel showing some of the changes (you can watch it at the bottom of this post). Let’s take a look at where things stand and what is new since my last post about the game.

    in C64, Retro, Cab hustle

  • April 9, 2022

    Recent Writing on AI in Cybersecurity

    There are a couple of new articles I penned in recent months on Artificial Intelligence and Machine Learning in cybersecurity:

    • How Human Intelligence is Supercharging CrowdStrike’s Artificial Intelligence – CrowdStrike Blog
    • Why AI is now Table-Stakes in Cybersecurity – Digitalisation World

    And in case you’re also a German speaker:

    in Security, Machine learning

  • February 28, 2022

    Arduino-Powered Pants

    While my next sewing project has seen little progress (I’ve been working on a knit t-shirt, but the stretchy fabric is killing me), my wife just published a new post on her blog about her adventures sewing, wiring, and programming space pants with Arduino-driven twinkling stars, i.e. LEDs.

    in Sewing, Arduino

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